Holding down the all-purpose action button sets Charles to Hoover-mode, so rather than needing to open up each interactive object individually, you can just scan the lot and rake in the loot. There are a lot of places to get items from, including desks, cabinets, boxes, chests, defeated enemies, filing cabinets and sometimes just laying on the ground, and this would get very old, very fast if it wasn’t for the glove having what amounts to a vacuum cleaner function. Scavenging is a major mechanic in Atomic Heart, and the resources are used to craft and upgrade weapons as well as purchase new skills for Charles. A little strafing, dashing and charging up the axe’s secondary power strike takes care of the attacker, which can then be scavenged for parts. Enemies have standard attacks and power moves, the latter of which get telegraphed with a red ring around the enemy, and those are easily avoided with a tap of the shift key for a short dash out of the way. The robots overruning the facility, with their white bodies and creepy plastic faces, can be a real threat, but Atomic Heart is generous with the healing and it doesn’t take long to get the feel for the flow of combat. While it doesn’t take long for the axe to be joined by a shotgun, it’s actually a strong weapon to start with once you get used to using it. The trick to survival, though, is to take it one step at a time while upgrading the arsenal and learning all the new skills a cyber-glove can offer. The Major’s mission is now to capture the saboteur alive and exit the compound, and of course it’s not going to be anything like that simple seeing as he’s only armed with an axe at the start. The Major ends up deep in an underground laboratory that’s just one section of Facility 3826, and the robots have done a number on the place. After hopping into a car to be flown from the flying city back to solid ground the robots attack, having been sabotaged to view all humans as threats. Even with all this to explore there’s work to be done, and the Major soon arrives at his first destination to get Charles fitted with a cyber-upgrade that allows him to scan the area for people, items and other points of interest.Īnd then, of course, everything quickly goes wrong. The town is gorgeous and inviting, however, so it’s easy to lose time chatting with a neuro-headset vendor (they’re free to all citizens), watching an early-model robot juggle, or listening to an old soldier pay his respects to lost comrades at an eternal flame. There’s a fair amount to learn before diving in, and the intro lets you walk through Agent P-3’s world at your own pace to pick up as much or as little as you feel necessary. While Atomic Heart is an action-packed FPS adventure, it starts slow and lets the world-building take place before throwing you into the middle of things. Meanwhile, Agent P-3 and his talking AI glove Charles (pronounced Char-less) are taking a nice boat ride through town on the way to a mission briefing. The robots have already gifted the country with cities floating through the air and majestic statuary tall as mountains, and with human thought integrated into the Kollectiv network, the the sky is no longer the limit. Russia leads the world in technological advances thanks to Sechenov’s advances in the field of robotics, and Kollectiv 2.0 will cement its position as the powerhouse nation to lead humanity into its shining future. Now humans will be able to join the robots’ neural network, with all minds united and learning becoming as simple as integrating the information, “I know kung-fu”-style. His Kollectiv network has seen robots go from clunky, industrial designs to a networked group of uncanny-valley humanoid mechs, and the day for the announcement of Kollectiv 2.0 is finally at hand. The sun is shining and the townspeople are celebrating the next great scientific advancement from the brilliant mind of Doctor Sechenov. It’s a beautiful day in the Russia of 1955. If the US can wallow in this kind of rose-tinted nostalgia, it seems only fair that other countries get to as well, and Atomic Heart is set in a Utopian alternate history of 1950s Russia. Cars had fins, chrome was everywhere, the space race was starting, and so long as you lucked into being part of the right social group, the future seemed filled with boundless possibilities. It’s probably got something to do with recovering from World War II, but whatever the reason may be, the style of the time was amazing. There’s something about the 1950s that seems to make a country go all romantic.
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